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Aion 2 patch notes, October 28: weaker bosses and Hard mode for Urugugu and Vakron

What the October 28 Aion 2 patch changed, in plain language: Expedition and Transcendence bosses hit less hard, every class gets more HP, Urugugu Canyon and Vakron Sky Island get Hard mode, plus a new daily dungeon, a 28-day check-in and a new Daeva Pass.

By AetherLine, · 6 min read

The October 28 patch (October 27 in the Americas) makes Expedition and Transcendence bosses hit less hard and gives every class more HP. It also adds Hard mode to Urugugu Canyon and Vakron Sky Island and a second daily dungeon. With it come a 28-day check-in event and a new Daeva Pass, both running until December 2.

The short version

Bosses
Less attack in Expeditions and Transcendence, and less HP in Transcendence stages 1 and 2.
HP
+1,500 for Gladiator and Templar, +1,000 for every other class.
Hard mode
Urugugu Canyon and Vakron Sky Island, item level 2,700 to enter.
Daily dungeon
Odylium Repository, for Soul Crystals.
Events
A 28-day check-in and the Prelude to Flight Daeva Pass, both until December 2.
Gathering
Now opens at level 45, with a daily limit.

Bosses hit less hard

NC's goal is fewer characters dying to a single hit and fewer runs failed because the boss reached Frenzy.

Content Change
Normal Expeditions and Transcendence stage 1 Boss attack down 15%
Hard Expeditions and Transcendence stages 2 to 4 Boss attack and damage boost down 10%
Transcendence stages 1 and 2 Boss HP down 6.5%

More HP for every class

Base HP at level 45 goes up from 4,702 for every class, most for the two front-line classes.

Class Base HP Change
Gladiator, Templar 6,202 +1,500
Assassin, Ranger, Sorcerer, Spiritmaster, Cleric, Chanter 5,702 +1,000

Assassin

Illusive Clone
Cooldown down from 90 to 60 seconds.
Heightened Sixth Sense
Its HP effect goes up, to 1,000, 2,000 and 4,000 at skill levels 5, 10 and 20.

New to the classes? See Aion 2 classes: which one should you play?

Hard mode for Urugugu Canyon and Vakron Sky Island

Urugugu Canyon and Vakron Sky Island get the same Hard mode that Krao Cave and Draupnir got last week:

Item level
2,700 to enter.
Frenzy timer
4 minutes on the boss.
Revives
3 per player.

The rewards match too: Philosopher's Stone: Revelation, which you can also pick as your guaranteed reward, a guaranteed set of Ariel Fragments for the Ariel Daevanion board, more Kina than Normal, every Wrathful crafting material, a chance at Expedition Hero Artwork and Unique skins from new achievements. The October 21 patch notes explain the Ariel board.

The patch also fixes the revive count sometimes not resetting when you retry a Hard mode Expedition.

New daily dungeon: Odylium Repository

Rewards
Soul Crystals, more for a higher clear score.
Entries
Shared with Daeva Bio-Research Base.

Because the two share entries, each run is now a choice between Odylium Repository's Soul Crystals and Bio-Research Base's Enhance Stones.

Crafted gear and transfers

Crafted gear can now be amplified as far as Expedition gear with similar stats:

Crafted gear Max amplify before Now
True Dragon Lord, Star Dragon Lord, and their Splendent versions 1 3
White Dragon Lord, Dark Dragon Lord, and their Splendent versions 3 5

You can also transfer Expedition gear onto crafted gear: Tier 3 Expedition gear to Tier 2 crafted gear, and Tier 2 to Tier 1. An Enraged Kromede Necklace, for example, can go into a White Dragon Lord Necklace.

Shop changes

The server transfer period is over, so the Wind Breeze Merchants shop (a Membership perk) changed:

Odyle energy
The item limited to 20 per character is gone. In its place are two weekly items, 4 per character and 16 per server.
Instant Clear Ticket: Nightmare
New, 30,000 Kina each, up to 14 a week per server.
Instant Clear Ticket: Daily Dungeon
Now up to 14 a week per server, 30,000 Kina each.
Lower Abyss Rift Stone (7-day)
No longer sold. It's now a reward from the weekly Season Missions Land Grabs, which loses its Abyss Points, and Watcher Kaira.

The Server Transfer tab is gone from the shop.

Event: Atreia's Call, 28 days of check-ins

From October 28 until the maintenance on December 2 (December 1 in the Americas), check in once a day for the next reward. There are 28 rewards over 35 days, so you can miss up to 7 days, and the rewards can be claimed once per server.

Reward Check-in days Total
Resurrection Spiritstone 1, 8, 15, 22 30
Artisan's Roasted Fogus 2, 9, 16, 23 20
Soul Codex: Reset 3, 17 6
Life Crystal 4, 18 20
Battle Enhance Scroll 5, 12, 19, 26 40
Soul Crystal 6, 13, 20, 27 8,000
Odyle energy 7, 14, 21, 28 8
Content Usage Ticket Selection Chest 10, 24 2
Unknown Fissure Challenge Ticket 11, 25 4

The Odyle energy, the Unknown Fissure tickets and the selection chests disappear on December 16, so use them before then.

Daeva Pass: Prelude to Flight

A new Daeva Pass runs until the maintenance on December 2 (December 1 in the Americas), with 50 levels.

Basic
Free.
Premium
1,000 Quna, with 20 Battle Enhance Scrolls straight away.
Pass EXP
Up to 15,000 per character a week. An Expedition or Transcendence clear gives 300, the most of any mission.
Rewards
Mostly Odyle energy (small on Basic, full-size on Premium), plus Unknown Fissure and Nightmare tickets, Battle Enhance Scrolls and Resurrection Spiritstones.

Extra levels cost 50 Quna each.

Halloween Twitch Drops

Until November 3 (November 4 at 08:59 CET), watching AION 2 streams on Twitch unlocks rewards:

Watch time Reward
1 hour 15 Resurrection Spiritstones
2 hours 1 Appearance Change Voucher
4 hours 3 Customization Vouchers
6 hours 4 Odyle energy
8 hours Chubby Panda (helm)

The Ludra Twitch Drops start right after, on November 4. See Ludra returns on November 4.

Abyss and server pairings

  • New server pairings: NC has paired every server with another one, and you meet that server's players in the Abyss and in Spacetime Rifts. Pairings change from time to time, and two servers of the same faction can now be paired, so Asmodians can fight Asmodians.
  • More players can enter the Abyss at the same time.
  • The Dimensional Core in the Lower Abyss has more HP. If an Artifact Battle lasts 10 minutes or longer, a new debuff, Dissipation of Power, weakens it.

Other changes and fixes

Gathering
Now opens at level 45 instead of 10, with a limit of 1,000 gathers a day per server. The limit resets at 08:00 CET (midnight Pacific time).
Hidden Cubes
Spawn more often.
Character deletion
Now takes 7 days instead of 1.
Idle players
Return to the lobby after 30 minutes instead of 3 hours.
Supply Requests
The ones that asked for Sweet Balaur Berry are gone.
Fixes
Ariel and Azphel showing in the wrong places in the Character Progression summary, some players being invisible in PvP, and some Season Missions not progressing after you defeat the required boss.
Compensation
Entry passes that didn't reset in Europe on October 25 will be granted. Check-in rewards claimed twice because of a server transfer will be taken back.
  • patch notes
  • dungeons
  • events
  • global

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